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Complete Guide to Maschine MKII by Rob Jones
This movie provides an overview of Maschine, explaining how the software and hardware work and demonstrating all of the main features. This is done in the context of a completed project, from the final module on the course, as well as showing how a project can get up and running with the hardware in no time at all. The lesson is intended as a quick guide to everything, whilst the remainder of the course then goes through each of these things and much more, slowly and in greater detail.
This module starts to teach you how different patterns can be created, predominantly by playing in events with the hardware pads. Then, there is a guide to some important editing operations, including examples of automatic and manual quantizing and adjusting velocity values.
This module looks at the individual parts that make up each group, which are the 16 sound slots that can be played using Maschine's pads. These are often single samples, as you find in Maschine's factory kits, but can also be any instrument or plug-in you choose. However, this lesson focuses on adding and editing samples, so you can see how to create your own group from scratch.
This module teaches the various pad modes available on Maschine, which allow them to be used in a variety of different ways to create patterns, including fixed velocity and 16-velocity modes, keyboard mode and step mode.
This module gives you a thorough explanation of how scenes work, which are the vertical columns in the upper half of the software that contain different combinations of patterns, allowing you to switch from one part of a song to another for realtime jamming, or arrange and play an entire song from start to finish.
This module shows how Maschine's Sampling facility can be used to add your own sounds to songs, by recording and then editing them in a number of ways. There's also a guide to how to slice up larger samples and assign them to Maschine's pads for innovative ways of performing live or producing.
This lesson runs you through how to apply effects processing to sounds within Maschine, be they individual sound slots in a group, whole groups or the master output, so all groups simultaneously. As well as providing a guide to the range of effects on offer and how to use them, this should also help to further develop your understanding of the Modules section of the software.
This module looks at some more advanced effects processing techniques, including how to automate parameters, how to create send effects and then also how to route sounds in and out of Maschine, allowing them to be mixed and processed using other software or hardware.
This lesson shows how the Controller Editor can be used to turn Maschine into a comprehensive control surface for Ableton Live.
This bonus tutorial gives a thorough guide to using Maschine in plug-in mode within a DAW like Live or Logic, including how to automate parameters.
Producer's Guide to Music Theory with Maschine
After explaining what the key of a song means, there is a guide to the major and minor scales, showing what they are and how to play them with Maschine.
This lesson teaches how to form basslines in a minor key, applying the knowledge from the previous lesson into a series of examples showing how to play a whole load of patterns, ranging in length and complexity.
This lesson shows how cool accompaniment can be constructed purely by playing intervals from a particular scale, with each pattern creating a different mood and harmony.
This lesson explains what chords are and many of the different types, from simple triads, to more complex jazzy chords, like sevenths and ninths. The principles are put into practice in an example project, by playing numerous different sustained and stabbed chord patterns over a bassline.
This lesson extends the knowledge from the previous lesson, showing several examples of how to create longer and more complex chord progressions, that either stay in one key or modulate to other keys. These sequences compliment the main groove and also form the basis of an epic breakdown in one example.
This lesson shows how different melodic parts are conceived, in order to create all of the basic building blocks for a track. In addition to a bassline and main chord sequence, several arpeggiated lead parts are made, as well as a lush strings pattern.
This lesson gives a rundown of the practice projects that come with the course, providing an example to each of the exercises, which include identifying the key of a song from various musical parts, as well as creating basslines and chord sequences in various keys to form different harmonic sequences.
Complete Guide to Maschine MKII - Trailer:
Producers Guide to Music Theory with Maschine - Trailer: