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Complete Guide to Compression
Going straight in with an example, Rob shows you how the different parameters on a standard compressor effect a drum loop. Clearly demonstrating the effects both visually and aurally, you’re given a detailed background on how the different parameters affect the signal.
In this lesson, Rob introduces you to the effect of compression on extremes of frequency. He demonstrates with the help of an analyser how applying hard compression, with varying attack times, alters the amount of high and low frequencies in relation to each other. This presentation enables you to hear how compression may suck the life out of your drums if overused.
In this module, you will be given a detailed look into the effect of some of the most commonly used parameters available on all compressors: Attack and Release. Using graphical displays, coupled with Rob's experienced commentary, by the end of this lesson you will fully understand the application of these important functions.
In this lesson Rob shows you how to implement one of the best creative compression techniques: ducking. With multiple uses, you will be taught how to create pumping basslines, using the compressor to create synergy between the drums and bass, as well as how to use ducking in podcasts and voiceovers. A detailed explanation and demonstration of common pitfalls round out this module.
Beyond the basic controls, the ability to properly use the compressor sidechain will make the biggest difference your sound. In this tutorial, Rob introduces you to the sidechain and demonstrates the use of EQ and filtering to really begin to master the functionality of your compressor.
This module takes you into the world of multiband compression by comparing the effect of single band and multi band compressors on the stereo buss. Given the enhanced ability to set different compressor parameters at different frequencies, multiband compression is a highly effective tool to apply to the whole mix. Rob shows you how to manipulate this increased flexibility, alongside information on additional compressor settings, to give you total control over the dynamics of your track.
Applying the skills you've learnt so far, Rob now demonstrates the best way to apply compression to a kick drum, adding punch and power without losing the attack. He also demonstrates compressing a clap sample to help it cut through the mix and round out the sound.
In this lesson, Rob explains how you can utilise multiband and single band compression simultaneously, to subtly smooth out a voice that was recorded with large changes in level. His demonstration shows how to rectify level problems without introducing unwanted noise to the signal.
In the final tutorial in this course, Rob demonstrates how you can implement any multiband compressor to work as a de-esser, cleaning up your vocals and removing unwanted sibilance (the high frequency 's' and 'sh' sounds).
Complete Guide to Sampling in Live by Rob Jones
After explaining what Sampling is and the reasons for doing it, there is a thorough guide to Simpler, covering sample importing and looping, and showing how the various envelopes, filters and LFO can be used to shape the sound. Sampler is briefly introduced at the end of the module.
An overview of the changes to functionality and layout with Simpler in Live version 9.5
This lesson starts by recapping on how to import samples and change the section that's triggered, before going into the many ways in which the looping facility is expanded.
This module shows how to make a complex, looped vocal sample, which has one part looping each beat while a note is held down and another part looping in a syncopated, 3/16-note fashion when a note is let go. Loop lengths are calculated in samples using certain formulae, which are explained in the module movie and accompanying written notes.
This module begins by going over the concepts introduced in module 1, like envelope and LFO modulation, extending them to show how much more can be done with Sampler, including setting of envelope curves, envelope looping and using multiple LFOs to modulate some of the unique, morphing filter section parameters.
Taking modulation to the next level, this module begins to demonstrate the sounds that can be achieved by modulating LFO amounts and rates with additional LFOs and envelopes, to create unique and captivating rhythmic and dynamic bassline effects.
This lengthy module shows how both the pitch and modulation oscillator envelopes can be used to create dramatic shifts in frequency and timbre, which can be applied to leads, pads, FX and basslines.
This lesson provides an example of how all the techniques so far can be put into practice to make an FX patch, which uses a tiny part of a much larger sample to create a long, evolving riser that incorporates multiple envelopes and LFOs to build tension and atmosphere.
In this module, the MIDI section is demonstrated, showing how external MIDI controllers can be set up and then used to create basic and then more complex modulation sequences with a new lead sound in LiveÕs clip editor.
This lesson explains what can be done with the Zones section, showing how to create more realistic presets with multiple samples mapped across the keyboard, and how to stack up and blend samples in the Zones-Velocity section to make a live-sounding conga preset.
This module shows how to import presets for other samplers, such as EXS24 into Sampler.
Complete Guide to Stereo Width
Beginning with an explanation of what the stereo width of a signal is, this module then goes on to demonstrate how panning can be used to achieve a wider signal. The lesson also shows how the utility effect can be used to gain greater control over mid and side signals
This lesson shows how simple delay, ping pong delay, and filter delay can all be used to widen a signal.
This lesson shows how the chorus effect can be used to generate stereo width, and how this can be shaped by a filter to clean up the mix.
The module begins with a guide on using utility to check the processing on samples. Then, Live's reverb effect is explored, with each parameter's effect on the stereo width of a signal clearly demonstrated.
The effect of detuning on stereo width is explored in detail, and there is a guide on detuning a synth patch to thicken it, as well some tips on detuning a vocal sample to widen it.
There is an explanation of what phase is, and its impact on a signal. Then, the module teaches how to adjust the phase of a signal using the utility effect.
This lesson teaches how to EQ left and right, and mid and side signals differently to increase the width of a signal.
A variety of other effects used to process the side signal are demonstrated, including compression, frequency shifter and grain delay.
This lesson goes though the effect racks built throughout the course so far, and shows how to use them in Live.
A step by step guide to constructing a fully customisable chorus rack using simple delay and other live devices.
A brief look at some 3rd party stereo width plugins.
A detailed look at the stereo considerations of individual tracks, return tracks and the master channel in a real life mixdown scenario.
Complete Guide to Operator
Rob begins the course with a general overview of Operator, explaining the oscillators, display, LFO and filters.
This module takes a look at picking apart one of Operator’s factory presets, to get a better understanding of how the synthesiser works.
This lesson explains the controls that can be found in the oscillator section, and also shows the creation of a basic patch combining the four oscillators.
Moving to the display section of Operator, Rob takes a look at the variety of waveforms that are available, and shows you how to adjust the harmonic content to create your own.
This module covers the envelope section, with a detailed look at the controls available, such as ADSR, peak and the looping feature.
Rob explains the theory behind FM synthesis, with audio examples using Operator and Live’s Spectrum analyser.
This lesson teaches you how to build a simple bell sounding patch, which can be easily modified to create lead and bass patches.
In this video, Rob walks through the creation of a Sci Fi like bass sound, with a slow attack and evolving FM component.
This module guides you through the filter section on Operator, with tips on using filter envelopes, modulation and velocity to create more interesting and varied sounds.
Rob takes a look at the Low Frequency Oscillator, showing how to use it as a vibrato and extra modulator for both the oscillators and the filter, before creating an evolving, mutating patch.
This module explains the pitch envelope, and how it can be used to add pitch slides and transients to enhance sounds.
Rob explains some of the more in depth global controls, including a variety of velocity, midi note and filter automation options.
This quick tutorial shows how to draw curves to automate a selection of parameters within operator, creating interesting step-sequenced style effects.
Using the knowledge gained from previous modules, Rob shows you how to create an FM kick drum sound from scratch.
Continuing on from the last module, Rob shares some more of his sound design tips, this time making a snare drum patch, combining tones with white noise.
This module teaches you how to design an evolving, 4-oscillator, gritty lead synth patch.
The course concludes with this final advanced sound design module - focusing on the creation of a pitch modulated, rhythmically varying bass patch.
Sample Module from Operator course: