Level 1 - Beginners Complete Guide to Logic Pro
This Beginners Complete Guide to Logic Pro online course provides students with all the knowledge necessary to start making music with Logic Pro. As well as being guided through all the main areas of the software, the modules also provide more general information about music composition, production and performance.
At the end of the course, students will have all the basic skills required to produce their own tracks, with the lessons going from setting up the software and jamming, right through to tweaking and exporting the final mix. Students are even introduced to important sound creation methods, such as sampling and synthesising, the latter with Novation's included classic Bass Station software synth.
Before signing up, check out the free Sample Lesson on the media tab, which shows an example of the lesson content and delivery.
Logic Pro X Owners - Essential Updates for Version X compatibility are now all in place.
Logic Pro 9 Owners - Although new X tutorials are replacing the version 9 ones, links to the old tutorials will be made available upon request.
Modules in this course:
Module 1: Introduction to the Course and Logic Basic Concepts
Introduces the course and then moves onto getting started with a new project and setting up an audio interface and MIDI controller. Then, some of the main ways of making music are shown, including importing audio, using Apple Loops and playing software instruments, to introduce you to the main areas of Logic and what they're for.
Module 2: Creating Beats and Basslines with Audio - Region Editing and Intro to Flex Mode
Shows how to get started with a project and how to make a groove out of different audio samples. Loops and hits are imported, copied, pasted, trimmed, looped, sliced and timestretched to work them into a cool break. Flex mode is also used to correct timing issues with a live loop and finally the project bin is introduced.
Module 3: Creating and Editing MIDI Regions - Introduction to the Piano Roll
Briefly explains MIDI and how to set up a MIDI track and Logic instrument. Looks at what a MIDI region is and the various ways it can be created, such as playing and drawing. Then, how to edit MIDI notes in the Piano Roll window, focussing on quantisation and timing, note length, velocity and pitch.
Module 4: More Region Editing and Arranging - Introduction to Flex Pitch and Destructive Editing
Teaches how to edit audio regions in the Editor Section, in both Track and (Advanced) File modes, introducing Flex Pitch and Destructive Editing Techniques. Then, demonstrates some ways of arranging a track, including Palette and Subtractive Methods.
Module 5: Recording in Logic
Explains the basics of audio recording, such as how to set up a track's input and monitoring settings. Shows the various ways that audio can be recorded, such as continuously, with autopunch or in cycle mode. Then how to edit the recorded audio, including how to create a comp of the best sections from multiple takes. Also shows how to turn your recording into an Apple loop.
Module 6: Processing Audio - Introduction to Compression and Filtering
Shows how to add one or more inserts to tracks and how to manage them, then explains presets and how to make your own. Explains the basics of compression, and provides a comprehensive guide to the most important parameters. Also introduces the concept of filtering and manipulating of frequencies, including an introduction to frequency modulation.
Module 7: Building a Drum Track - Introduction to Ultrabeat
Describes the process of constructing drums using Ultrabeat. Shows how to create and edit a hip hop break using a MIDI region and adjusting parameters in Ultrabeat's assignment strip. Also teaches how to make a house drum loop using Ultrabeat's sequencer, showing how to import your own samples as well as how to edit the key parameters in the synth section like filtering and pitch.
Module 8: Mixing Part 1 - Levels, Panning and EQ
Covers working with the Logic mixer, showing all the different parameters available. Teaches about equalisation, track grouping and various techniques for adjusting levels and panning.
Module 9: Mixing Part 2 - Working with Effects - An introduction to Reverb, Delay and Chorus
Shows some of the most important effects for mixing a track, beginning with reverb. Explains how to create and use send FX, showing how to make an auxiliary reverb bus. Teaches the basics and some more advanced uses for delays - showing a longer delay and higher feedback setting for bridging gaps between sections, and use of smaller delay time for effect. Also introduces chorus.
Module 10: Basic Sampling - Introduction to EXS24
Explains what a sampler is and how it works. Shows how to select different instruments in EXS24 and then how to edit their level and pitch. Teaches how to import sounds and then how to edit them in the EXS and Sample Editor, showing trimming, transposition and looping. Also introduces ADSR envelopes, starting with the amplitude envelope and moving onto the filter envelope.
Module 11: Introduction to Synthesizing - Using the Bass Station plug-in
Explains the basics of synthesizing using the included Novation Bass Station as an example. Shows the main parameters available in each synth section, demonstrating oscillator waveforms and pitch, and envelope and LFO modulation. Ends by showing how to use this knowledge to create your own sounds.
Module 12: More on MIDI - Controlling Logic remotely and using Hardware Synths
Teaches how to control Logic with different types of MIDI controller, including a guide to the Controller Assignments facility for mapping software parameters. There is also an explanation of how to set up key commands for various software functions and a demonstration of how to integrate hardware synthesizers with your song.
Module 13: Introduction to Mastering - Using Multipressor, Limiter and other mastering tools
Explains what mastering is and shows the various stages, focussing mainly on multiband compression and limiting. Also shows Spectral Analysis and EQ, more subtle refining techniques and how to export (bounce) your final track.
Module 14: Guide to Drummer/Drum Kit Designer
Provides a detailed overview of how Drummer and Drum Kit Designer work, showing you the basic controls, right through to advanced editing and customisation.
Rob is a classically trained musician, with piano as his primary instrument, and obtained a degree in music and sound recording (the prestigious Tonmeister course) from the University of Surrey. Having honed his skills both at University and in the studios in London where he worked in a technical role, he began releasing music on labels like Lot49, Dead Famous and Erase, under the artist name Anarchy Rice. Rob has been at the forefront of music software training since the very beginning, having kicked things off at Focusrite back in 2006. With both classical music and technical sound qualifications, as well as a wealth of presenting experience, he is ideally suited to the role of an online music trainer, and is 100% dedicated to sharing his knowledge and assisting others with what he believes to be one of the most rewarding things in life - making music!